Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.4.2. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list as additional hotfixes are applied.
Below is a listing of 5.4.2 hotfixes listed by date.
Patch Information
- Siege of Orgrimmar: Feature Overview
- 5.4 Patch Notes
- 5.4 Known Issues (US forums)
- Technical Support & Troubleshooting
Creatures
- Resolved an issue that could cause Ordos to be stuck in evade. For targets that Ordos cannot reach, he will now summon them to him.
Quests
- Family Tree: Resolved an issue where Pandaren characters were unable to see their ancestors after lighting the Incense Bundle.
Raids, Dungeons, and Scenarios
- Siege of Orgrimmar
- Immerseus
- Immerseus' Swelling Corruption ability should no longer be incorrectly be triggering from Balance Druid's Starfall and the Hunter talent, A Murder of Crows on Heroic difficulty.
- General Nazgrim
- General Nazgrim should no longer incorrectly be gaining Rage while in Defensive Stance from Balance Druid's Starfall and the Hunter talent, A Murder of Crows.
- Malkorok
- Living Corruption's Languish effect should no longer be incorrectly reapplied to players that were under the effect of a Mage's Alter Time spell on Heroic difficulty.
- Immerseus
Items
- Figurine – Khorium Boar should no longer incorrectly summon more than one Khorium Boar.
Lunar Festival
- Elune's Blessing no longer increases Stamina and no longer stacks with similar player-cast buffs.
Raids, Dungeons, and Scenarios
- Siege of Orgrimmar
- Kor'kron Dark Shaman
- Removed Lunar Festival decorations from the Valley of Strength. Garrosh has decided that his Horde has no need for such things.
- General Nazgrim
- General Nazgrim's Kor'kron Banner now has less health on Raid Finder difficulty.
- General Nazgrim's Ravager no longer generates Rage when it strikes a player and deals 50% less damage on Raid Finder difficulty.
- Kor'kron Warshaman's Healing Tide Totem now heals for 1% (down from 2%) on Raid Finder difficulty.
- Kor'kron Warshaman's Empowered Chain Heal now heals for 1% (down from 4%) on Raid Finder difficulty.
- Kor'kron Dark Shaman
Items
- [Requires a realm restart.] Anglers Fishing Raft and Bipsi's Bobbing Berg can no longer be used at the same time. Bipsi's Bobbing Berg should now also allow players to increase their speed just like an Anglers Fishing Raft.
Classes
- Resolved an issue for the following abilities that resulted in damage being calculated incorrectly when used against targets with a greater than 75% reduction to damage from armor.
- Vengeance (All tanking specializations)
- Beast Cleave (Hunter – Beast Mastery)
- Storm, Earth, and Fire (Monk – Windwalker)
- Blade Furry (Rogue – Combat)
- Sweeping Strikes (Warrior – Arms)
- Warrior Tier-16 2 piece set bonus
- Druid
- Talents
- Soul of the Forest (Restoration) should no longer incorrectly grant a haste effect from failed attempts to cast Swiftmend on targets that are under a Cenarion Ward's healing effect.
- Talents
Quests
- The Trident of Naz'jan: Resolved an issue that caused Ragnar Drakkarlund to not respawn correctly in certain situations.
Raids, Dungeons, and Scenarios
- Siege of Orgrimmar
- For an in-depth explanation of recent changes please see the forum thread from Watcher, Lead Encounter Designer titled: Upcoming Siege of Orgrimmar Changes.
- Galakras
- Reduced health on various ranking officials (High Enforcer Thranok and Korgra the Snake) and foot soldiers (Dragonmaw Bonecrusher, Dragonmaw Flagbearer, and Dragonmaw Tidal Shaman) by about 15% on Flexible and 10-player Normal difficulties.
- Thok the Bloodthirsty
- Thok the Bloodthirsty's Defeaning Screech now deals 10% less damage on Flexible, 10-player Normal, and 10-player Heroic difficulties.
- Thok the Bloodthirsty's Shock Blast now deals 10% less damage on Flexible, 10-player Normal, and 10-player Heroic difficulties.
- Siegecrafter Blackfuse
- Automated Shredders' health has been reduced by 10%, and its Overload ability now deals 10% less damage on Heroic difficulty.
- Crawler Mines now have 20% less health on 10-player Heroic difficulty.
- Disassembled Crawler Mines, Deactivated Electromagnets, Deactivated Laser Turrets, and Deactivated Missle Turrets now have 20% less health on Heroic difficulty.
- Electromagnet's Magnetic Crush ability now deals 15% less damage on Heroic difficulty.
- Laser Turret's Superheated damage-over-time effect now deals 25% less damage on Heroic difficulty.
- Paragons of the Klaxxi
- Hisek the Swarmkeeper's Multi-Shot ability now deals 20% less damage on Heroic difficulty.
- Iyyokuk the Lucid's Insane Calculation: Fiery Edge now deals roughly 10% less damage on Heroic difficulty.
Classes
- Hunter
- General
- Snake Trap now uses the same version of Mind-Numbing Poison debuff as Rogues; reducing the target's casting speed on player targets by 10% (down from 25%).
- General
Raids, Dungeons, and Scenarios
- Siege of Orgrimmar
- Paragons of the Klaxxi
- [Requires a realm restart.] Resolved an issue that could cause tanks to be unable to interact with a fallen Paragon.
- Paragons of the Klaxxi
Classes
- Death Knight
- General
- Necrotic Strike now reduces the target's casting speed on player targets by 10% (down from 25%).
- General
- Hunter
- Hunter Pets
- Core Hound: Lava Breath now reduces the target's casting speed on player targets by 10% (down from 25%).
- Fox: Tailspin now reduces the target's casting speed on player targets by 10% (down from 25%).
- Goat: Trample now reduces the target's casting speed on player targets by 10% (down from 25%).
- Sporebat: Spore Cloud now reduces the target's casting speed on player targets by 10% (down from 25%).
- Hunter Pets
- Mage
- Arcane
- Slow now reduces the target's casting speed on player targets by 10% (down from 25%).
- Arcane
- Rogue
- General
- Mind-numbing Poison now reduces the target's casting speed on player targets by 10% (down from 25%).
- General
- Warlock
- General
- Curse of Enfeeblement now reduces the target's casting speed on player targets by 10% (down from 25%).
- Demonology
- Aura of Enfeeblement now reduces the target's casting speed on player targets by 10% (down from 25%).
- General
Quests
- [Requires a realm restart.] Winterfin Commerce: Resolved an issue that could cause players to be unable to collect Winterfin Clams.
Classes
- Druid
- Balance
- Astral Communion is now immune to interrupts. The ability still cannot be cast while Silenced, this will be corrected in a future patch.
- Moonkin Form now increases the Druid's armor by 100% (up from 60%).
- Balance
- Priest
- Shadow
- Shadowform now increases the Priest's armor by 100% (up from 60%).
- Shadow
Raids, Dungeons, and Scenarios
- Dragon Soul
- Resolved a situation where the Claw of Go'rath was causing players to fall underneath the world.
Classes
- Death Knight
- Frost
- Icy Talons now increases melee attack speed by 45% (up from 30%).
- Unholy
- Unholy Might now increases Strength by 35% (up from 25%).
- Frost
- Hunter
- General
- Aspect of the Hawk now increases ranged attack power by 35% (up from 25%).
- Talents
- Aspect of the Iron Hawk now increases ranged attack power by 35% (up from 25%).
- General
- Shaman
- Elemental
- Elemental Focus now increases spell damage done by 20% (up from 15%).
- Elemental
Creatures
- Trade Prince Donais now has stats befitting his place as a racial leader.
Raids, Dungeons, and Scenarios
- Siege of Orgrimmar
- Kor'Kron Barracks/Underhold Nexus
- Kor'kron Iron Sentinel, Kor'kron Shredder, and Kor'kron Skullsplitter now deal less damage on Raid Finder difficulty.
- Kor'Kron Barracks/Underhold Nexus
Items
- Rotten Helper Box’s drop rate has increased slightly.
Raids, Dungeons, and Scenarios
- Siege of Orgrimmar
- Paragons of the Klaxxi
- Ka'roz the Locust's Hurl Amber ability will now form a pool of Caustic Amber at the target's feet 3 seconds after targeting them. The timing was less predictable previously and varied based on the targeted player's distance from Ka'roz.
- [Requires a realm restart.] Effects transforming a player's appearance should no longer prevent them from being able to interact with a defeated Paragon.
- Paragons of the Klaxxi
Classes
- Priest
- Discipline
- Resolved an issue that caused Power Word: Barrier's damage reduction effect to not apply properly to players under various conditions.
- Discipline
Raids, Dungeons, and Scenarios
- Siege of Orgrimmar
- Paragons of the Klaxxi
- Melee damage from the Paragons should now be more consistent and less likely to spike.
- Ka'roz the Locust's Hurl Amber ability should no longer target players that have mutated into an Amber Scorpion.
- Resolved an issue where Xaril the Poisoned Mind was not using Toxic Injection on the raid as soon as he joins the fight.
- Paragons of the Klaxxi
- Terrace of Endless Spring
- Terrace of Endless Spring now only has an item level requirement of 470 to be eligible to queue on Raid Finder difficulty. The additional requirement for a character to have completed Heart of Fear first had been removed.
Classes
- Priest
- Talents
- Resolved an issue where From Darkness Comes Light was not activating correctly from Smite.
- Talents
Creatures
- [Requires a realm restart.] Resolved an issue that caused Dragonmaw and Wildhammer NPCs in Twilight Highlands to be non-attackable.
Raids, Dungeons, and Scenarios
- To help smooth difficulty scaling as players are added or removed from a Flexible raid, several raid boss abilities that target additional players as the size of a Flexible raid increases will use weighted randomization rather than strict breakpoints. For more information on the change, check out this thread on the Dungeons, Raids and Scenarios forum.
- Siege of Orgrimmar
- Cross-Realm raid browser (located in the Social Pane under Other Raids on the Raid tab) now has a minimum item level requirement for players attempting to list for Siege of Orgrimmar on Flexible raid difficulty.
- Vale of Eternal Sorrows requires a minimum item level of 510.
- Gates of Retribution requires a minimum item level of 517.
- The Underhold requires a minimum item level of 524.
- Downfall requires a minimum item level of 531.
- Cross-Realm raid browser (located in the Social Pane under Other Raids on the Raid tab) now has a minimum item level requirement for players attempting to list for Siege of Orgrimmar on Flexible raid difficulty.
Battlegrounds and Arenas
- Legendary Metagem effects (Capacitive Primal Diamond, Courageous Primal Diamond, Indomitable Primal Diamond, and Sinister Primal Diamond) should no longer have a chance to activate while in an Arena, Battleground, or Rated Battleground.
Timeless Isle
- Resolved an issue where rocks from a cave-in blocking the entrance to the Mysterious Den did not have proper collision detection.
Classes
- Hunter
- General
- Deterrence modified by the talent Crouching Tiger, Hidden Chimera should now correctly provide immunity to physical interrupt effects.
- Revive Pet now has a casting time of 2 seconds (down from 4 seconds).
- Talents
- Resolved an issue where Battle Pets were incorrectly receiving the Spirit Bond talent.
- General
Raids, Dungeons, and Scenarios
- Siege of Orgrimmar
- Paragons of the Klaxxi
- Hisek the Swarmkeeper will no longer hit players with Fire if the channel effect of Aim is broken.
- Korven the Prime will now always apply Vicious Assault's bleed effect to the target of his Shield Bash, and will pull the tank towards them during Vicious Assault if they're over 12 yards away.
- Skeer the Bloodseeker will now only pull the tank towards them if they're over 13 yards away (up from 12 yards away).
- Paragons of the Klaxxi
- Throne of Thunder
- Durumu the Forgotten
- Resolved an issue where a cone of light would not target another player if the targeted Holy Priest dies with Spirit of Redemption.
- Durumu the Forgotten
Battlegrounds and Arenas
- Arenas
- Arena matches should correctly have a maximum duration of 20 minutes again.
- Hunter aspects and Trap Launcher effect should no longer be removed at the start of an arena match.
- Mage armor buffs should no longer be removed at the start of an arena match.
- Paladin seals should no longer be removed at the start of an arena match.
- Priest's Inner Fire, and Inner Will should no longer be removed at the start of an arena match.
Classes
- Hunter
- General
- Deterrence modified by the talent Crouching Tiger, Hidden Chimera should now correctly provide immunity to physical interrupt effects.
- Revive Pet now has a casting time of 2 seconds (down from 4 seconds).
- Talents
- Resolved an issue where Battle Pets were incorrectly receiving the Spirit Bond talent.
- General
Raids, Dungeons, and Scenarios
- Siege of Orgrimmar
- Paragons of the Klaxxi
- Hisek the Swarmkeeper will no longer hit players with Fire if the channel effect of Aim is broken.
- Korven the Prime will now always apply Vicious Assault's bleed effect to the target of his Shield Bash, and will pull the tank towards them during Vicious Assault if they're over 12 yards away.
- Skeer the Bloodseeker will now only pull the tank towards them if they're over 13 yards away (up from 12 yards away).
- Paragons of the Klaxxi
- Throne of Thunder
- Durumu the Forgotten
- Resolved an issue where a cone of light would not target another player if the targeted Holy Priest dies with Spirit of Redemption.
- Durumu the Forgotten
Battlegrounds and Arenas
- Arenas
- Arena matches should correctly have a maximum duration of 20 minutes again.
- Hunter aspects and Trap Launcher effect should no longer be removed at the start of an arena match.
- Mage armor buffs should no longer be removed at the start of an arena match.
- Paladin seals should no longer be removed at the start of an arena match.
- Priest's Inner Fire, and Inner Will should no longer be removed at the start of an arena match.
Classes
- Hunter
- General
- Deterrence modified by the talent Crouching Tiger, Hidden Chimera should now correctly provide immunity to physical interrupt effects.
- Revive Pet now has a casting time of 2 seconds (down from 4 seconds).
- Talents
- Resolved an issue where Battle Pets were incorrectly receiving the Spirit Bond talent.
- General
Raids, Dungeons, and Scenarios
- Siege of Orgrimmar
- Paragons of the Klaxxi
- Hisek the Swarmkeeper will no longer hit players with Fire if the channel effect of Aim is broken.
- Korven the Prime will now always apply Vicious Assault's bleed effect to the target of his Shield Bash, and will pull the tank towards them during Vicious Assault if they're over 12 yards away.
- Skeer the Bloodseeker will now only pull the tank towards them if they're over 13 yards away (up from 12 yards away).
- Paragons of the Klaxxi
- Throne of Thunder
- Durumu the Forgotten
- Resolved an issue where a cone of light would not target another player if the targeted Holy Priest dies with Spirit of Redemption.
- Durumu the Forgotten
Battlegrounds and Arenas
- Arenas
- Arena matches should correctly have a maximum duration of 20 minutes again.
- Hunter aspects and Trap Launcher effect should no longer be removed at the start of an arena match.
- Mage armor buffs should no longer be removed at the start of an arena match.
- Paladin seals should no longer be removed at the start of an arena match.
- Priest's Inner Fire, and Inner Will should no longer be removed at the start of an arena match.