CD Projekt Red on Monday released a new patch for the PC version of The Witcher 3: Wild Hunt that, among other things, improves texture rendering quality and makes various bug fixes.
The full changelog is below.
Today’s patch follows another major update for The Witcher 3’s PC version released last week.
A patch for the Xbox One and PlayStation 4 editions of the open-world RPG, which will address frame rate issues and more, is coming this week at the earliest.
CD Projekt Red recently responded to concerns that The Witcher 3’s graphics had been “downgraded” in the course of development.
The Witcher 3 PC Patch 1.04:
- Rebinding of all keys is now available after switching on the ‘Unlock Bindings’ option in the Options\Key Bindings submenu.
- Corrects an issue in the dialogue system that might have caused dialogue looping in certain scenes.
- Fixes an issue with incorrect behavior of Wild Hunt warriors after they were affected by the Axii Sign.
- Corrects a bug that caused spontaneous combustion of gas clouds.
- 1280 x 720 resolution is now properly displayed as a valid resolution option.
- Fixes boat stuttering in cutscenes.
- Texture rendering quality for the high and ultra presets has been improved.
- Further improvements made in Nvidia Hairworks performance.
- A few additional gwent cards are now available in the Prologue area.
- Fixes an issue where users with usernames incorporating non-Latin characters were unable to import saves from The Witcher 2.
- Includes a series of overall stability and performance improvements.
- Fixes issues related to alt + tabbing and minimizing the game window.
- Updates the game icon.
- Enlarges the loot pop-up window in the UI.
- Fixes an issue where, in certain circumstances, the comparison window could extend beyond the game borders in the UI.
- Upgrading items included in gear sets no longer destroys rune sockets on said items.
- Introduces small tweaks in the UI for gwent.
- Corrects some missing translations in localized versions.