Bravely Second Changes Because of Fan Feedback

When Bravely Second: End Layer comes to North America, and the rest of the world outside of Japan, it will come with changes based on “overwhelming feedback” from players. These changes are meant to improve the quality of the game and don’t affect the gameplay or story.

Nintendo released an official statement, explaining why the game will be changed (via Nintendo Life). One particular side quest asks players to choose sides between two opposing parties. Each decision ultimately ends negatively, and players said they “felt an unsatisfying disconnect between their intentions and the characters’ reactions.” The changes now show the parties “coming to terms with their actions” and Nintendo hopes that it won’t “cause the player undue regret.”

“These changes do not affect the gameplay or the course of events in the game and were made with the intention of improving the game experience for players,” Nintendo said.

You can read the full statement below:

Regarding changes made to Bravely Second: End Layer for worldwide release

Based on feedback received after Bravely Second: End Layer’s release in Japan, the development team at Square Enix, in conjunction with Silicon Studio, decided to implement a number of revisions to the game for the purpose of improving its quality and creating a more enjoyable product.

One such change affects the game’s optional side quests, where players encounter a conflict between two opposing parties and choose which party to side with.

When the game was released in Japan, each side quest would end with the team lamenting the decision they made, regardless of the player’s decision. This was intended to help players empathise with the characters’ situation, but overwhelming feedback from players indicated that they felt an unsatisfying disconnect between their intentions and the characters’ reactions. In response, these side quest endings were amended to show the party readily coming to terms with their actions in a manner that does not cause the player undue regret for their decisions.

These changes do not affect the gameplay or the course of events in the game, and were made with the intention of improving the game experience for players.

This isn’t the first time Nintendo has made changes to a Western release. Fire Emblem Fates had several features and scenes removed, including a feature that allows players to use the touch screen to “pet” characters and a controversial scene that featured an “expression which may be considered as gay conversion or drugging.” Nintendo later released a statement to explain why the scene change was necessary.

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