On May 15th, several members of the Diablo III development team and I partied up with a handful of community influencers and rumbled our way through Reaper of Souls™. Brought together in celebration of Diablo III's second anniversary, we slaughtered demons, found amazing loot, and answered some of your questions!
If you weren't able to join us for the festivities, don't despair. Check out the VODs embedded below or click here to view the livestream directly on Twitch.
1st Hour – System Design
Featuring:
- Wyatt Cheng (Senior Technical Game Designer)
- Jesse McCree (Lead Content Designer)
- Jaetch (Community MVP)
- Jaetch's keyboard
Carrying me on their Witch Doctor duo, Wyatt and Jesse shared some details with Jaetch about Seasons, Tiered Rifts, class balance, and design philosophy! Jaetch's keyboard featured as the fifth member of our party.
2nd Hour – Art Design
Featuring:
- Neal "Barrel Master" Wojahn (Technical Artist)
- Kevin K. Griffith (Senior Artist)
- Thunderclaww (Reddit Diablo moderator)
Neal and Kevin shared their experiences with designing interactive items, lighting design, and The Battering Ram event. Information on the upcoming Barrel level is not yet available*.
*By "yet" we mean "at all."
3rd Hour – Lore & Story
Featuring:
- Brian Kindregan (Lead Writer)
- Leonard Boyarsky (Senior World Designer)
- Neinball (BlizzPro Editor)
Neinball tagged along with Brian, Leonard, and I as we toured Act V in Westmarch, talking about our favorite aspects of the story, voice over casting and fun facts (featuring JB Blanc), and clarifying some loose ends sprinkled throughout Diablo lore.
4th Hour – Game Direction & Production
Featuring:
- Josh Mosqueira (Game Director)
- Rob Foote (Senior Producer)
- Archon the Pizza Chef (Twitch Streamer)
We were so immensely grateful for the warm reception, great questions, and equally awesome company. On behalf of the Diablo team, thanks so much for celebrating this wonderful anniversary with us!