Resident XCOM veteran Benito lays out some of the differences between Xenonauts, the original X-Com: UFO Defense, and the more recent XCOM: Enemy Unkown.
Author Archive
Tips to Make Your PC Cool and Quiet
July 12th, 2014
Mark With the likes of Steam’s Big Picture mode and better controller support making it more attractive then ever to get a gaming PC in the living room, the business of keeping that box of spinning fans and clicking hard drives quiet is essential. After all, the last thing you want while sitting down to play […]
Sick of Madden? Keep an Eye Out for Joe Montana Football 16
July 12th, 2014
Mark Joe Montana might be getting ready to announce a new football game more than 20 years after the release of Joe Montana Football for the Sega Genesis. The hall of fame quarterback from the San Francisco 49ers posted the above image to his official Twitter account along with hashtags saying “you’ve waited long enough” and […]
What Will Be The Next Finisher in Mortal Kombat X?
July 12th, 2014
Mark Mortal Kombat is known for its innovation of Fatalities, including Babalities, Friendships, Brutalities, Animalities, and more. What do you think will be the next new “-ality” that Ed Boon teased will be in Mortal Kombat X?
Call to Action: July 11 Balance Testing
July 12th, 2014
Mark We’ve just published a new version of the Balance Test Map to the StarCraft II Custom Games list titled "(2)OvergrowthLE (2.1.3 Balance v1.0)". In this new version, we’ll be testing changes to the Widow Mine’s splash damage, the Thor’s AA prioritization, and we’ll be decreasing the duration of the Mothership Core’s Time Warp ability. During […]
Comic-Con 2014: All of the Video Games, Tournaments, and Gaming Panels at the Show
July 12th, 2014
Mark The San Diego Comic-Con is almost here, and in between all the news about movies, TV, and comics, there are also going to plenty of games. Even though the event takes place after E3, we’re still expecting a few gaming surprises at the show, and here’s a rundown of everything we know that’s happening so […]
Warlords of Draenor™ Beta Patch Notes: July 11
July 12th, 2014
Mark Table of Contents New Content Level-100 Talents and Draenor Perks Garrisons Game System Changes Stat Squish Primary Character Stats and Attack Power Itemization Changes Hit and Expertise Removal Secondary Stat Attunements (Updated) Player Health and Resilience Retuning Healing Spells Racial Traits Ability Pruning (Updated) Crowd Control and Diminishing Returns (Updated) Movement Speed Buffs and Debuffs […]
Killer Instinct’s Newest Fighter Isn’t Cinder, She’s Returning Character Maya
July 12th, 2014
Mark The dagger-wielding, Amazonian princess Maya is returning to Killer Instinct, developers Microsoft and Iron Galaxy announced during their Evolution Championship Series 2014 panel in Las Vegas. They went on to explain that Maya’s fighting style will be a high-risk, high-reward one centered around a pair of daggers–dubbed Temperance and Vengeance–which she can use as projectiles […]
Call of Duty Chases Realism, but Colorful Shooter VizionEck Runs in the Opposite Direction
July 11th, 2014
Mark Today, Sony published a video that shows off a first-person shooter unlike anything I’ve ever seen. The game is called VizionEck, and it’s being developed by a single man, Michael Armbrust. You can watch the video above. VizionEck is a competitive shooter, but Armbrust is trying to dramatically change the shooter formula. It looks wild, […]
Lead PS4 Architect Mark Cerny Is Making a New Game, Thinking About Knack 2
July 11th, 2014
Mark Mark Cerny is well known for his work on Crash Bandicoot, Ratchet & Clank, and Spyro, but his most recent efforts helped give rise to the PlayStation 4 and the platformer Knack. Now, Cerny is moving onto new projects, and he’s focusing on games. In an interview with IGN at the Develop Conference going on […]

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