Fallout 4 Far Harbor brings the striker. Rob gives us the lowdown on Beaver Creek Lanes’ big boy bowling ball launcher and the quest for infinite balls.
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Overwatch – Lucio Full Match – Gameplay
May 26th, 2016
Mark Overwatch’s Lucio sonic amplifies and crossfades his way to victory in this full match gameplay.
Overwatch – Livestream Plays of the Game – Gameplay
May 26th, 2016
Mark Check out the plays of the game from our all day Overwatch livestream. Tracer and Pharah come up big, see who else does too.
Overwatch – Tracer Full Match – Gameplay
May 26th, 2016
Mark Overwatch’s Tracer zips and blinks with pulse pistols blazing through this full match gameplay.
Overwatch – Reaper Full Match – Gameplay
May 26th, 2016
Mark Overwatch’s Reaper hellfire shotguns his way through a full 30 mins of gameplay.
GS News – Two New Xbox One Consoles Rumored, Titanfall 2 Details Leak!
May 26th, 2016
Mark Prey 2 and Prey 3 web domains have been revived, details about Titanfall 2 leak, and a whole lot of Microsoft announcements may have been revealed!
Overwatch – Junkrat Full Match – Gameplay
May 26th, 2016
Mark Overwatch’s Junkrat wielding the frag launcher, laying traps, and revving the RIP-tire to victory in 30 mins of gameplay,
Two New Xbox One Consoles in Development, One Set for E3 2016 Reveal – Report [UPDATE]
May 26th, 2016
Mark [UPDATE] Polygon has reported that the performance target for the upgraded Xbox One “Scorpio” is 6 teraflops. If true, this means the “Scorpio” would run at more than four times the power of the regular Xbox One, which is set at 1.32 teraflops. The original story follows: Microsoft is expected to announce an Xbox One […]
All Mei Vs. All Hanzo Match – Overwatch
May 25th, 2016
Mark Mary and Tay go all Mei during their all day Overwatch stream. See how they stack up against a team of Hanzo’s.
Why Overwatch May Not Feel as Responsive as Other FPS Games
May 25th, 2016
Mark If you’ve ever complained about activating a crucial ability in Overwatch only to die before it triggers, then it might not have been your fault. Blizzard’s first-person shooter continues to have the low tickrate it featured during the beta, and this means it may not always feel the most responsive (via Eurogamer). A game’s tickrate […]

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