If you’ve already played The Last of Us on the PlayStation 3, you might be less inclined to buy The Last of Us Remastered on the PlayStation 4 for $50, but according to Sony there are many PlayStation 4 owners who haven’t played Naughty Dog’s award winning game before. “The Last of Us is considered […]
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Watch Halo: The Master Chief Collection Developer Panel
July 5th, 2014
Mark Update: 343 and Certain Affinity have finished their panel at RTX. If you’re a Halo fanatic but weren’t able to catch the broadcast, these are the highlights: The Halo YouTube channel uploaded a new trailer (above) for the game featuring The Arbiter, voiced by actor Keith David. 343 announced that Coagulation will be one of […]
Unlike Apple, Amazon Refuses to Settle Over In-App Purchases Made Without Parental Consent
July 5th, 2014
Mark Back in January, Apple agreed to pay at least $32.5 million in refunds to consumers to settle a Federal Trade Commission complaint brought against the company related to the way in which iOS devices make it simple for children to spend real-world money on in-app purchases without parental consent. The FTC filed the same complaint […]
Plants vs. Zombies 2 Producer Joins Oculus VR
July 5th, 2014
Mark Virtual reality headset maker Oculus VR has hired Plants vs. Zombies 2: It’s About Time producer Bernard Yee. Yee, who was Senior Producer at the Electronic Arts-owned Plants vs. Zombies 2 developer PopCap Games, previously worked on Destiny’s companion app at Bungie, Harmonix, Atari, and Sony Online Entertainment’s massively multiplayer online role-playing game EverQuest. Yee […]
The Point – Is Marketing Killing the Wonder of Games?
July 4th, 2014
Mark Do we know too much about games before they’re released? Danny investigates the idea that over-marketing and the internet is killing the wonder in games. Also, he waves a flag.
Why DRM Sucks, According to Magicka Developer Paradox
July 4th, 2014
Mark The Witcher developer CD Projekt Red and Assassin’s Creed studio Ubisoft aren’t the only companies that think DRM is a waste of time for PC games. Speaking with GameSpot, Magicka and Hearts of Iron developer Paradox Interactive CEO Fredrik Wester outlined why he thinks DRM can be such a headache and provided some steps that […]
Gears of War Creator Cliff Bleszinski’s New Studio Revealed: Boss Key
July 4th, 2014
Mark The countdown clock is still running on Cliff Bleszinski’s upcoming reveal, but it looks like the name of his studio may have leaked early: Boss Key Productions. Veteran game designer Cliff Bleszinski announced earlier this week that he would be coming out of retirement and that he wanted to “redefine his legacy.” But details on […]
From Bedrooms to Billions, and the Origins of British Game Development
July 4th, 2014
Mark Much has been said about the history of game development in North America and Japan, but British developers were just as busy as their international counterparts back in the day; we just rarely get the chance to hear about it. From Bedrooms to Billions, a film about the pioneer days of game development in the […]
From Bedrooms to Billions – The Power of the BBC Micro [Exclusive]
July 4th, 2014
Mark In this exclusive clip from upcoming UK games development documentary From Bedrooms to Billions, Peter Molyneux, Geoff Crammond and many others talk about the powerful influence of the BBC Micro.
Hunting Heroes and Building a Garrison in World of Warcraft: Warlords of Draenor
July 4th, 2014
Mark The rhythmic pounding of hooves met my ears, and I surveyed the icy terrain around me, It had been a while since I had been forced to traverse via mount on the ground, having become so accustomed to taking to the skies on a whim. This removal of the ability to fly is just one […]

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