Below you'll find the preliminary PTR patch notes for 1.0.8. Please note that this isn't the final version of the 1.0.8 notes and that some changes may not be documented or described in full detail. To provide feedback on these changes, please visit the PTR Feedback forum. To report any issues you experience while playing, […]
Archive for the ‘Diablo III’ Category
Public Test Realm: Patch 1.0.8 Notes (Updated 4/15)
PTR Patch 1.0.8 – v.1.0.8.16033 PTR Specific Changes Certain areas in Act I and Act II have received further adjustments to monster density General Players can now identify all items in their inventory by speaking to Deckard Cain or by using the Book of Cain that can be found near the shared stash in all […]
Patch 1.0.8 Now Available on PTR
Patch 1.0.8 is currently in development and now available for testing on the PTR. To learn about all the latest changes, please see the official PTR patch notes. For information on how to participate and copy over characters, read on below! How to Participate: To participate in the public test, you must have a Diablo […]
“Ask the Devs” Round 2 Answers Now Up (08/04)
We know some of you have burning questions for our developers about Diablo III, its design, and the philosophy behind certain game changes. So, to help douse the flames of inquiry, we've implemented Ask the Devs, an informal Q&A series hosted monthly in the official forums. The format for Ask the Devs is simple: we […]
Developer Journal: Multiplayer Improvements
In sitting down to plan out features for patch 1.0.8, we decided as a team that we really wanted to improve multiplayer co-op. We have other more long-term improvements planned as well (like the itemization updates Travis discussed earlier), but we knew there would be a lot of immediate benefit if we could just made […]
Diablo III: Heroes Rise, Darkness Falls – Now available!
A bold demon hunter risks becoming her own worst enemy while tracking down her sinister prey…A haunted barbarian returns to his shattered homeland to face a harrowing past…A lone monk scours evil from an ancient forest where the line between friend and foe has vanished…A gifted but impetuous wizard finds out that great knowledge and […]
“Ask the Devs” Round 2 Answers Now Up
We know some of you have burning questions for our developers about Diablo III, its design, and the philosophy behind certain game changes. So, to help douse the flames of inquiry, we've implemented Ask the Devs, an informal Q&A series hosted monthly in the official forums. The format for Ask the Devs is simple: we […]
Blizzard Invades PAX East March 22-24
PAX East kicks off this week! Are you ready? GENERAL INFORMATION What: Hosted annually in Boston, PAX East is a celebration of gaming culture and community Where: Boston Convention & Exhibition Center When: March 22–24 Head on over to east.paxsite.com for panel schedules, hotel and travel information, forums, and more. If you have an iPhone, […]
Patch 1.0.7a Now Live
Diablo III patch 1.0.7a is now live in the Europe. Check out the full patch notes below to learn about all the latest changes. Important: Please note that you will not be prompted to download patch 1.0.7a until the patch is live in your home region. If you are logging in from an American or […]
Developer Journal: Itemization Update
The item hunt is core to the Diablo experience and we're determined to make it even better in Diablo III. We've made several adjustments to the item game since launch with this goal in mind, but today I wanted to talk about a few of the underlying philosophies that are driving future changes to itemization. […]