Archive for the ‘StarCraft II’ Category

Arcade Highlight: Warships

Warships pits six players in an epic space battle where you construct your own machine of war. There are 10 different ship types, each with their own special abilities, strengths and weaknesses. Some ships are well designed at dealing damage from long range. Others specialize in overwhelming their enemies by launching swarms of fighter ships. […]

Heart of the Swarm Balance Update – May 13, 2013

A little over a week ago, we requested your help in testing a few proposed balance tweaks for StarCraft II: Heart of the Swarm by playing with each change on our new Balance Test Map. After reviewing your thoughts, gathering pro player feedback, examining ladder stats, and watching lots of tournament matches, we're ready to […]

Heart of the Swarm Balance Update – May 13, 2013

A little over a week ago, we requested your help in testing a few proposed balance tweaks for StarCraft II: Heart of the Swarm by playing with each change on our new Balance Test Map. After reviewing your thoughts, gathering pro player feedback, examining ladder stats, and watching lots of tournament matches, we're ready to […]

2013 WCS Season 1 Premier League Regional Finals Dates

Season 1 of 2013 World Championship Series Premier League competition has reached the round of 16 in Europe and America, while Korea is just a bit ahead in the round of 8. We've already seen momentous upsets, nail-biting comebacks, and the now-infamous Group of Death, from Korea's round of 16. If you're hungry for more, […]

2013 WCS Season 1 Premier League Regional Finals Dates

Season 1 of 2013 World Championship Series Premier League competition has reached the round of 16 in Europe and America, while Korea is just a bit ahead in the round of 8. We've already seen momentous upsets, nail-biting comebacks, and the now-infamous Group of Death, from Korea's round of 16. If you're hungry for more, […]

Replay File Enhancements in Patch 2.0.8

Whether you play StarCraft II from home or on a stage in front of thousands of people, replays can be powerful tools for improving your game. Replay analysis has proven so integral to the competitive StarCraft II experience over the years that replay analysis tools such as SC2Gears and GGTracker have become very popular within […]

Replay File Enhancements in Patch 2.0.8

Whether you play StarCraft II from home or on a stage in front of thousands of people, replays can be powerful tools for improving your game. Replay analysis has proven so integral to the competitive StarCraft II experience over the years that replay analysis tools such as SC2Gears and GGTracker have become very popular within […]

StarCraft II Patch 2.0.8 Notes

STARCRAFT II PATCH 2.0.8 GENERAL The “Damaged Units Only” status bar option now applies only to life, shields, and energy. All other status bars behave as if “Always” is selected. Custom observer interface files are now read from the “My Documents/StarCraft II/Interfaces” location rather than account specific locations. The Idle Worker button now plays a […]

Call to Action: Balance Testing – May 3

We’ve just published a custom version of Akilon Wastes, "Akilon Wastes (2.0.7 Balance v1.0)," in which we’re testing small balance changes to StarCraft II: Heart of the Swarm. Our plan is to first consider these, and then potentially test additional changes. Here’s the situation: Spore Crawler damage increased from 15 +15 vs. biological to 15 […]

Global Play and Patch Day

Ever since we launched Global Play with StarCraft II patch 2.0.4, players around the world have connected to different regions and played in new ways. We’ve also seen a few players raise concerns about what Global Play means when we’re patching the game. With Patch 2.0.8 deploying very soon, we think this is a good […]