Archive for the ‘World of Warcraft’ Category

Warlords of Draenor Zone Preview: Gorgrond

Our perilous journey through Draenor now takes us into the treacherous jungles and unforgiving canyons of Gorgrond, where opposing primeval forces are locked in an eternal battle. We sat down with Senior Game Designer Steve Burke, Associate Game Designer Zachariah Owens, and Game Designer Ryan Shwayder to find out more of what this savage land […]

Warlords of Draenor™ Beta Patch Notes: July 17

Table of Contents New Content Level-100 Talents and Draenor Perks Garrisons Game System Changes Stat Squish Primary Character Stats and Attack Power Itemization Changes Hit and Expertise Removal Secondary Stat Attunements Player Health and Resilience Retuning Healing Spells Racial Traits (Updated) Ability Pruning Crowd Control and Diminishing Returns Movement Speed Buffs and Debuffs Raid Utility […]

Warlords of Draenor Zone Preview: Talador

Our journey into the wilds of Draenor takes us next into Talador. We unabashedly absconded with a little of Associate Quest Designer Johnny Cash’s* time to learn what’s waiting for players here. Located in the heart of Draenor, Talador offers significant strategic value to the Iron Horde should they complete their quest to gain control. […]

Warlords of Draenor™ Beta Patch Notes: July 11

Table of Contents New Content Level-100 Talents and Draenor Perks Garrisons Game System Changes Stat Squish Primary Character Stats and Attack Power Itemization Changes Hit and Expertise Removal Secondary Stat Attunements (Updated) Player Health and Resilience Retuning Healing Spells Racial Traits Ability Pruning (Updated) Crowd Control and Diminishing Returns (Updated) Movement Speed Buffs and Debuffs […]

Artcraft—Son of Exodar

Welcome once again to Artcraft! I’m Chris Robinson, art director of World of Warcraft. This Artcraft is another quick one, but still packed with goodies. Today we’re showing you our work on the male Draenei. The original was one of the better character models in the game, so it didn’t require a ton of translation—but […]

Cheers!

We recently found some extra footage shot just moments after the Mists of Pandaria cinematic, when these two characters had their conflict cut short by Chen Stormstout.

Beasts of the Savage Lands – Frostfire Ridge

Arming yourself with knowledge is essential if you’re hoping to survive the savage world of Draenor. In this series, we’ll talk about the different creatures you may encounter as you explore this untamed world. While not comprehensive, this should give you an idea of what to expect as you prepare to face the challenges ahead. […]

Warlords of Draenor Zone Preview: Frostfire Ridge

Zone Music Piece: Magnificent Desolation In Warlords of Draenor, Frostfire Ridge serves as the starting zone for Horde players once they’ve endured the initial rigors of Tanaan Jungle and survived their first encounter with the Iron Horde. To take you on a journey through Frostfire’s snow-covered wastes and towering volcanoes, we cornered* Associate Game Designer/self-appointed […]

Warlords of Draenor™ Alpha Patch Notes: June 18

Table of Contents New Content Level-100 Talents and Draenor Perks Garrisons Game System Changes Stat Squish Primary Character Stats and Attack Power Itemization Changes Hit and Expertise Removal Secondary Stat Attunements Player Health and Resilience Retuning Healing Spells Racial Traits Ability Pruning (Updated) Crowd Control and Diminishing Returns Movement Speed Buffs and Debuffs (Updated) Raid […]

5.4.8 Hotfixes: June 17

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.4.8. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm […]