Battlefield, FIFA publisher confirms staff reductions, but won’t specify number of teams affected.
Electronic Arts cuts more jobs today as part of a “hard but essential” process, according to a statement from the Battlefield and FIFA publisher posted on the company’s blog.
“In recent weeks, EA has aligned all elements of its organizational structure behind priorities in new technologies and mobile. This has led to some difficult decisions to reduce the workforce in some locations,” an EA representative said. “We are extremely grateful for the contributions made by each of our employees–those that are leaving EA will be missed by their colleagues and friends.
“These are hard but essential changes as we focus on delivering great games and showing players around the world why to spend their time with us,” the statement goes on.
EA declined to say which teams were impacted or how many jobs were cut overall. However, multiple sources have told Kotaku that the staff reduction is as much as 10 percent of the company’s workforce. EA employed 9,370 people at the end of 2012.
Earlier today, a report emerged claiming that the EA Partners label–which is designed to bring third-party games to market–is shutting down.
Today’s layoffs are part of an ongoing wave of cuts related to EA streamlining its business to ensure the company is well positioned for the upcoming console transition, among other things.
The cuts come a month after John Riccitiello resigned from his post as CEO of EA.
Various developers reached out today to those affected by the cuts. Irrational Games, Gearbox Software, and Insomniac Games all tweeted links to open positions at their companies.
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