If you miss Descent’s aerial first-person gameplay, you’ll want to keep an eye out for Sublevel Zero, a new six-degree-of-freedom shooter.
If you haven’t played Descent before, it’s a lot like other straightforward first-person shooters from the ’90s, only you’re in a spaceship, so you’re able to fly around the level, stop on a dime, turn in any direction, and change course very quickly.
Developer Sigtrap describes the game as a roguelike shooter set in a universe where reality is falling apart. You’ll take control over a gunship and travel through a procedurally-generated labyrinth, solving puzzles, collecting artifacts, and fighting enemies. The developer added that the game is focused on survival, with little ammunition that will make you carefully approach every enemy encounter.
“Sublevel Zero has been inspired by our favorite games of our formative years like Descent, Forsaken and modern shooters like Teleglitch,” Sigtrap designer Luke Thompson said.
Sublevel Zero will launch summer 2015 for Windows PC, Mac, and Linux.