Layoffs at Resident Evil developer

Slant Six Games initiates temporary layoffs to trim operating costs, hopes to rehire all affected developers.

 

Resident Evil: Operation Raccoon City and Galactic Reign developer Slant Six Games has initiated a round of temporary layoffs, the company has confirmed. The studio hopes to rehire all affected staffers once new projects or funding has been secured.

“We can confirm that there have been temporary layoffs at our studio today,” a company representative said in a statement. “This necessary measure has been taken to reduce the size of our team and to decrease interim operating costs while we continue to negotiate new business.”

“Temporary layoffs provide us with a time period to keep everyone’s employment position open with full benefits,” the statement goes on. “The intention is to reinstate all of the people affected when new projects or funding has been secured.”

Slant Six did not confirm exactly how many staffers were impacted, but told GamesIndustry International that the outfit currently employs more than 60 people.

This site points out that British Columbia law states anyone laid off will retain benefits and collect employment insurance for 13 weeks. Their termination will become permanent if they are not rehired after that time.

“Slant Six Games currently has multiple titles in development, and we look forward to the completion of these titles once publishing or funding partnerships can be secured,” Slant Six said.

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Layoffs at Resident Evil developer” was posted by Eddie Makuch on Wed, 10 Apr 2013 13:07:08 -0700
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