Max Payne, Alan Wake Studio CEO Quits

Another executive at Max Payne and Alan Wake developer Remedy Entertainment has left the company. CEO Matias Myllyrinne announced on Wednesday that, after 15 years, he’s leaving the Finnish studio to join World of Tanks developer Wargaming.

Myllyrine

Myllyrinne announced his departure from Remedy on Twitter.

He went on to say that the best is yet to come for Remedy. The company “remains one of the few indie studios to enjoy hits on PC, mobile, and console,” he said. “We’ve yet to see Remedy’s best game.”

“The studio is in good standing and will go on to great things,” Myllyrine said in a follow-up blog post. “Quantum Break looks amazing and the team is working hard to build it into the game that you deserve. It will be worthy of the Remedy brand.”

Myllyrinne is the third high-ranking Remedy employee to leave the company in the past month.

In May, Remedy executive producer Kai Auvinen quit to join a “view-to-play” company. Less than a week later, head of franchise development Oskari Hakkinen left Remedy to join a mobile game studio.

Remedy created the Max Payne and Alan Wake franchises. The developer’s next game is the Xbox One-exclusive Quantum Break, which was recently delayed to 2016.

For lots more on Myllyrinne’s departure from Remedy, read this GamesIndustry International report.

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