Rainbow Six Siege is set to receive another patch this week, and this one makes adjustments to team-killing punishments and how they’re given out. Additionally, Patch 3.4 fixes several bugs and makes some balance changes.
Team killing is now taken more seriously. For the first offense, players will be kicked from a match in Casual, while earning a 15-minute ban and a 50 percent renown penalty for 30 minutes in Ranked. Both Casual and Ranked players are punished the same after their first team kill. Second-time offenders get banned from matchmaking for 30 minutes with the ban period growing longer as players kill more team members.
Ubisoft said that suspension durations will be decided on a case-by-case basis and could end in a permanent ban, depending on “the severity of the behavior.”
On top of that, Ubisoft has made several bug fixes including the ability to access the Casual menu while banned, players’ weapons disappearing if their pickup animation is cancelled, and having to restart the game to see your Ubisoft Club challenge rewards.
The operator Pulse’s gadget has received some balancing, which will allow him to have better visibility and receive more reliable information. For example, when enemies are detected, his gadget will display a ring on the spot where you saw them and will move off the screen if you look away. Prior to this, the ring would stay on the same section of the screen, regardless of where you were looking. Ubisoft says the balance change is intended to make it so players aren’t caught off guard when using Pulse’s gadget.
Patch 3.4 releases on PS4, Xbox One, and PC on July 13.
Check out the full list of bug fixes and balance changes in the list below.
Operator Balancing
Pulse has better visibility, more reliable information, and it is now easier to read feedback.
Team Killing
- First offense:
- Casual- Kicked from match.
- Ranked- Banned for 15 minutes, 50% renown penalty for 30 minutes.
- Second offense: Banned from Matchmaking for 30 minutes.
- Third offense: Banned from Matchmaking for 2 hours.
- Fourth offense: Banned from Matchmaking for 24 hours.
- Fifth offense: Banned from Matchmaking for 7 days.
Bug Fixes
- Ubisoft Club challenge rewards required players to restart their game client. (Reward is now automatically placed in your inventory once you redeem the challenge)
- Xbox One users were unable to create Custom Matches while offline.
- Casual menu can be accessed even while banned.
- Camera devices float when a player is killed while using it.
- Player’s weapon disappears if a pickup animation is cancelled.
- SR-25 has a flickering texture on top side of stock.
Operators
Doc
- Unable to revive himself if put in a DBNO state during the vaulting animation.
Tachanka
- Turret will float in the air if it runs out of ammo.
- When viewing Tachanka as a spectator, there are multiple visual/animation conflicts.
Blackbeard
- Replay and Spectator mode cameras sometimes made Blackbeard appear to have no recoil.
Valkyrie
- Throwing a Black Eye outside during prep phase does not destroy it. (This does not apply to Terrorist Hunt)
Bandit
- No sound effects can be heard when a Shock Wire Battery is placed on barbed wire on stairs.
Shield Operators
- Shield clips through the Operator’s field of view while picking up a breach charge.
Level Design
Kanal
- Players are able to rappel in the air at EXT Front Lawn from EXT Coast Guard Roof.
Chalet
- Placing a Black Eye next to a window in the 2nd Floor Hallway in Preparation Phase destroys the Black Eye.