PS4 Support Announced for BioShock Dev’s The Black Glove

Full disclosure: Joe Fielder is the former site director of GameSpot.

The Black Glove, the upcoming game from a team of former BioShock developers, will come to the PlayStation 4 if the game’s Kickstarter campaign is successful. Boston-based developer Day For Night Games announced today that the PS4 is now one of the game’s supported platforms, adding on to previously announced systems such as PC, Mac, and Linux.

“We’ve always been interested in bringing The Black Glove to consoles and were able to recently secure the means to make that happen,” Day For Night founder Joe Fielder told GameSpot. “It’s included within our ask and backers now have the choice of platform for every Reward Tier we have available.”

“The feedback we received from fans has been heavily skewed toward the PS4” — Joe Fielder

Asked why Day For Night is bringing the game to PS4 as opposed to Xbox One or Wii U, Fielder explained that this announcement was fueled by fan feedback, though it does not mean those platforms are ruled out.

“This isn’t necessarily an official exclusivity announcement for The Black Glove, but the feedback we received from fans has been heavily skewed toward the PS4,” Fielder said. “We consider our backers to be part of our team so when they tell us that something is important to them, we try to move heaven and earth to find a way to address it.”

Fielder also teased that Sony’s proprietary PlayStation virtual reality device, Project Morpheus, is “very intriguing” in the context of The Black Glove. “I think VR is particularly well-suited to slower-paced games that focus heavily on mood and immersion,” he said. “The Black Glove will feature dozens of unique environments made by artists who had a hand in bringing the BioShock series’ Rapture and Columbia to life, so… imagine that for a moment in VR. The idea of exploring The Equinox in virtual reality sounds amazing to me.”

In other recent news about The Black Glove, it was recently revealed that prolific comic book author Charles Soule is now working with Day For Night on the game.

“Charles has been working with us behind the scenes for awhile now. He’s an incredibly versatile writer who’s adept at both huge plot reveals and quiet character moments,” Fielder said. “I mean anyone who can hop onto a comic like Swamp Thing and add something fresh, interesting, and new to the mythos after talents like Alan Moore, Mark Millar, Scott Snyder, and Brian Vaughn has some serious writing chops, right?”

Fielder also points out that Soule is a gamer, too. His writing experience and his love of the medium makes him an excellent addition to the team. “His perspective will help ensure we have characters you care about and plenty of amazing and weird surprises,” Fielder said.

The Black Glove’s Kickstarter campaign has not been a runaway success like another game–The Flame In The Flood–launched recently by yet another team of former BioShock developers. After launching earlier this month, The Black Glove has made $117,000 of its $550,000 goal, with only two weeks remaining. Fielder isn’t shying away from the challenges that lie in front of the team, but the PS4 support and Soule’s contribution could be just what the campaign needs to get going.

“We certainly have our work cut out for us over the next few weeks” — Joe Fielder

“We’re being completely up front about the fact that we have a LONG way to go still,” Fielder said. “Other projects like Republique have come farther in less time, but it’s going to be incredibly tough. We feel an enormous responsibility to all of our former Irrational Games colleagues who have worked hard on the game and everyone who’s backed us, so we’re going to continue fighting hard every day to make it happen.”

Fielder also points out that Day For Night has reworked The Black Glove’s Kickstarter page to feature language that better describes the game and answers fan questions–while keeping the game’s mysteries intact. Finally, Fielder teases that Day For Night has even more surprises in store for The Black Glove between now and when the campaign ends on November 7.

“We could definitely use all the help we can get,” Fielder said. “I’ve been entreating gamers that, if this is the type of game that you want to play or the type of company you want making games, to please check out our Kickstarter page and consider backing. Honestly, if people want to play The Black Glove, supporting the Kickstarter project is likely the only way it will happen.”

“We certainly have our work cut out for us over the next few weeks, but it’s an incredible opportunity for us all to turn around a tough year into one when we were able to get our own studio up on its feet and make our dream game,” he added. “Something unlike anything you’ve ever played before, a narrative-based game where you have a direct hand in affecting both the story and world around you. I mean, who doesn’t want to alter the past with a fetching, transdimensional object that goes with every outfit?”

For more on The Black Glove, check out its Kickstarter page. You can also see some new images in the gallery below.

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