Space sim Star Citizen will add traditional and alien pets to the game, as promised by its $64 million stretch goal, which it reached just days after hitting the $63 million mark.
“We have repair bots, we have fish… but we haven’t implemented a traditional pet system in Star Citizen yet. At $64 million, that changes,” Wing Commander creator Chris Roberts said. “From Jones the Cat in Alien to the Battlestar Galactica’s Daggit, pets have a place onboard starships… and we want to give you that option in Star Citizen.”
Roberts said players can expect “traditional terrestrial options” (dogs, cats, etc.) and exotic pets dreamt up for the game’s universe.
With more than $64.8 million in funding from more than 665,600 backers, Star Citizen, which is the most crowdfunded project of any kind in history, is closing in on $65 million quickly. For the next stretch goal, Roberts said that developer Cloud Imperium Games is investigating a major feature. “Suffice it to say, we’ve heard a lot of your feedback about modular ships and we want to expand our plan for how to do them,” he said.
For more on Star Citizen and Roberts himself, check out part one and part two of GameSpot’s interview with the legendary designer.
Emanuel Maiberg is a freelance writer. You can follow him on Twitter @emanuelmaiberg. |
---|
For all of GameSpot’s news coverage, check out our hub. Got a news tip or want to contact us directly? Email news@gamespot.com |