Star Citizen reaches $41 million in funding, now getting procedurally generated content

Star Citizen, the upcoming PC space sim from Wing Commander creator Chris Roberts, continues to soar. The game has now pulled in an astonishing $41 million in lifetime funding.

That’s up from $40 million less than a month ago. A total of 417,219 people have backed Star Citizen so far. According to Roberts, this proves that the PC space sim genre is not niche.

Now that funding has reached $41 million, Star Citizen developer Cloud Imperium Games will add procedurally generated content to the game. Should funding hit $42 million, the developer will add a “Galactapedia” to the game.

Star Citizen is already the most successful crowdfunded project in history from a dollars perspective, easily surpassing the next closest competitor: the Pebble Watch ($10 million).

To put Star Citizen’s new funding milestone into context, Epic Games revealed in 2006 that development on the original Gears of War cost $10 million, while Tim Schafer’s 2008 action game Brutal Legend had a budget of around $25 million.

Star Citizen is due to launch in full sometime in 2015.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
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