In a new interview with Engadget, DICE general manager Patrick Bach spoke–albeit briefly–about the destruction system for the developer’s upcoming Star Wars: Battlefront shooter. Bach said that, while destruction has been a hallmark of the developer’s Battlefield games, Battlefront will be different.
“Star Wars, as an [intellectual property], is shaping what we’re doing,” he said. “So we won’t do excessive destruction just because we can. It’s more about ‘what do you need and what you want’ in a Battlefieldgame versus a Battlefrontgame.”
Bach went on to say that massive destruction wouldn’t be very faithful to the Star Wars franchise’s tastes.
“We’re using destruction where it make sense but also working to create something that is authentic to the universe,” reads a recent tweet from the official Star Wars: Battlefront Twitter account on the subject.
Battlefront launches for the Xbox One, PlayStation 4, and PC on November 17. People who pre-order the game will receive the Battle of Jakku expansion on December 1, while everyone else will get this free content a week later on December 8.
For more, check out GameSpot’s previous Battlefront coverage:
- Star Wars: Battlefront Aiming for 60fps, Will Have Destruction Where Appropriate
- Star Wars: Battlefront Will Return to the “Roots and Ethos” of the Franchise
- Star Wars Celebration Photo Gallery
- Star Wars: Battlefront Won’t Use Battlefield’s Battlog System
- Star Wars: Battlefront — Everything You Need to Know
- Watch Star Wars: Battlefront’s Impressive Full-Length Trailer
- The Cautious Return of Star Wars: Battlefront