The Kickstarter campaign for a remake of System Shock has now concluded, bringing in a total of more than $1.3 million.
More specifically, developer Nightdive Studios attracted $1,350,700 in pledges from 21,625 backers. That’s well in excess of its $900,000 goal, meaning several stretch goals have been met. These include Mac and Linux versions, Razer Chroma support, localization in a number of additional languages, and the introducing of new areas, crew members, and audio logs.
Nightdive will continue accepting crowdfunding through Paypal, though it appears that hasn’t started just yet. It’s unclear if the remaining stretch goals detailed on Kickstarter will still be available through money raised from Paypal. Those would’ve seen things like a full orchestral score, more death cinematics, full mod support, and support for the Oculus Rift and HTC Vive added.
The Kickstarter campaign began in late June, following the reveal of the first footage in March. Nightdive is also at work on System Shock 3, with Warren Spector (who worked on the original game) set to lead its development.
Nightdive has released a pre-alpha demo to give fans a taste of what to expect from the game, which it describes as a remake that is “rebooting and re-imagining the original System Shock.” More recently, it confirmed a PS4 version would be coming in addition to the PC and Xbox One versions originally promised.