Total War: Attila Review Roundup

PC strategy game Total War: Attila doesn’t arrive until February 17, but reviews for the title started showing up today. How does the latest Total War game from developer The Creative Assembly hold up with critics?

Check out some reviews below to find out. And for more on the game’s critical reception, head to GameSpot sister site Metacritic.

  • Game: Total War: Attila
  • Developer: The Creative Assembly
  • Platforms: PC
  • Release Date: February 17
  • Price: $50

GameSpot — 7/10

“Attila is more of the same and a little bit extra, then, not as convincingly realized as the best Total Wars, but strong enough to keep you clicking until the inevitable patches and expansions trickle in.” – Nick Capozzoli [Full review]

PC Gamer — 83/100

“Overall, Attila carries its theme well, and introduces new game mechanics that improve the core of Rome II. It’s as beautiful as Rome, has the same stunning music, animation, and sound effects, with much improved character and army management. The Total War games still need work to reach that perfection they’re aiming for, and the bugs this close to release are worrying, but Attila shows that Creative have been listening.” – Dan Griliopoulos [Full review]

IGN — 8.1/10

“Attila is an adept refinement of Rome II. From the desperately paced campaign map down to each individual skirmish on the ash-specked earth, it’s a cleaner, better thought-out experience. There are more impactful decisions to make, and better utilities with which to make them. The political systems are still some of the least user-friendly in the grand strategy space, and there are some surprising oversights in how non-player factions are portrayed, but Attila’s overall strengths put it among the best forays in the Total War series.” – TJ Hafer [Full review]

Polygon — 8/10

“Total War: Attila is challenging, complex, and often frustrating but it’s also a satisfying simulation of life in a world of unfolding chaos and constant violence.” – Colin Campbell [Full review]

GamesRadar — 4/5

“By combining an improved UI with deeper strategic gameplay, Total War: Attila increments on Creative Assembly’s formula to deliver a strategy game (almost) worthy of its namesake.” – Atlas Burke [Full review]

Destructoid — 6.5/10

“There’s a lot to like in Total War: Attila. It offers a beautiful glimpse into a part of history that doesn’t get often explored, at least in strategy games. Pax Romana ends. The classic era fails and the peoples of the world are tumbled into a dark age. A long-sung series like Total War doesn’t need to reinvent its formula each time it charges fifty dollars; but, setting even a well-made sequel in the crumbling legacy of the once-mighty may not have been a good choice.” – Greg Tito [Full review]

Digital Spy — 4/5

“The world players are thrust into is a brutal one of mud, blood, and decay. It’s uncharted territory for the series, and Total War: Rome 2’s cityscapes and grasslands now feel dull by comparison. Creative Assembly’s award-winning strategy now comes in a brand new flavor, and it bears all the hallmarks of a franchise rejuvenated.” – Mark Langshaw [Full review]

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