Ultra Street Fighter 4 PS4 Update Improves Performance

A new update addressing some of the recent issues found to be affecting the PlayStation 4 version of Ultra Street Fighter IV has been released.

The patch introduces a number of fixes pertaining to antialiasing, anistropic filtering, audio balancing, graphical tweaks, and better save game functionality.

The full list of changes can be found in the list below.

  • “Skip” function mapped to Cross button during cinematics
  • Default character costume colors 11 & 12 are now unlocked
  • Anisotropic filtering improved on all stages and characters
  • Antialiasing added on all stages and characters
  • Reduced pixilation on various UI elements
  • Multiple audio balancing fixes
  • Addressed multi-hit audio issues
  • Increased resolution of visual effects
  • Sonic Boom graphical fix
  • Fixed multiple localization and font issues
  • Improved save functionality performance
  • “Press Start” replaced with “Press Options”

On release, the USF4 for PS4 suffered from a number of issues, including choppy menu screens and strange visual bugs like blurry textures, and high saturation for some character models.

Sony’s Gio Corsi, a director of third-party production and developer relations, very quickly responded by saying it is exploring patch options. The company has since issued a number of updates and, over time, the game has improved in quality. Though it still not on par with its Xbox 360 and PS3 counterparts.

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